﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameEngine.Core.Entities.Interfaces
{
    interface IEntity
    {

        int X { set; get; }
        int Y { set; get; }

        int Width { set; get; }
        int Height { set; get; }

        void Setup();

    }
}
